This was a side project from a while back: Building on an earlier post, I wanted to lay out a small system for generating a dragon out of a handful of dice, with the idea of running some one shots that pitted whoever showed up against whatever dragon I generated (I think I was inspired by a short story in Dragon magazine in the early 90′s, I forget the name. Middle-aged dragon hunter.).
It’s actually not especially fast, but that was part of the point: I wanted to write the charts up by hand on a big, yellowed piece of paper, and play up the oracular reading of the dice. I actually like how most of it turns out: Rolling six dice determines the hit dice, breath weapon, alignment, gender, lair type, whether the dragon can cast spells, and (this is the weakest part) name. It’s also some fun with different ways to generate distributions with dice… In any case, maybe it inspires someone else to do something clever-er…


What People Say to the Mule