Gaming, or rather, wanting to game, takes up too much time in my life. I’m trying to do some spring cleaning, and trying to limit myself to one game in the four categories of Play, Run, Prep, and Dip.
Play – Hard (and socially unfair!) to pick just one game! There are two excellent but very different Dungeons & Dragons campaigns being run by Tavis and Eric right now. Unfortunately I’m not sure I can commit to either due to scheduling difficulties. So here I’m kind of stuck. I’ve got a long post brewing about this but I don’t know when it’ll get finished.
Run –With Great Power… set in the Silver Age of Marvel Comics. Good times if you are as insane as I am on this subject.
Prep – Oooh, another difficult category to pick just one game. I’ve wanted to cobble something together out of TSR’s old Alternity game for about a year now, but it’s a lot of effort to beat a scenario into shape. Instead I am going to work up a Companion-level “Endgame” D&D play-by-Net set on the Isle of Dread.
Dip – one-shot of Mouse Guard coming up next week. Not sure what’ll be after that, but that’s what’s fun about the Dip category. Probably something involved with our public gaming endeavors.
What I like about this approach is that it’s got a little something for every part of a game’s life-cycle. Once I’m done with the With Great Power… game, I can shift the Companion game into Run. If the Mouse Guard Dip works out well, I can move that into Prep or Play. If it works out poorly, well: something else goes into the Dip slot.
I imagine many other gamers are struggling to balance their interests with their available time–and I’d be curious to know how others work out what to do with their gaming time.