10
Aug
10

Red Box Workshop: The Centaur PC

CENTAURS

While these half-human, half-horse hybrids are known to dwell in sylvan settings apart from men, some few seek out the pleasures and wonders of civilization. Some have been cast out by their herds for unsavory practices; others find that their desires cannot be fulfilled in the stultifying presence of their brethren. In any setting, centaurs enjoy carousing and bibulous overindulgence, often to the detriment of those around them.

The prime requisite for a centaur is Constitution. A centaur character whose Constitution score is 13 or higher will receive a bonus on earned experience.

RESTRICTIONS: Centaurs use eight-sided dice (d8) to determine their hit points. They may advance to a maximum of 8th level of experience. Centaurs may use any type of weapon or shield, but they may not wear armor. Due to their large size and unwieldy equine bodies, they have difficulty turning around in enclosed spaces; they cannot climb ladders or ropes, nor can they enter small openings.

SPECIAL ABILITIES: Being half-horse, a centaur has twice the base movement rate and carrying capacity as a normal man. Centaurs may attack with their hooves instead of with a weapon; a successful hit inflicts 1d6 points of damage. Starting at 4th level, a centaur may make 2 attacks/round, one with a weapon and one with its hooves.

SAVING THROWS: As dwarves.

ATTACK PROGRESSION: As fighters.

ADVANCEMENT: As per the fighter advancement table.


10 Responses to “Red Box Workshop: The Centaur PC”


  1. 1 Naked.
    August 10, 2010 at 3:59 pm

    Do centaurs have two stomachs? Two hearts? Two livers?

    What do they eat? Is their digestive system extended from the man-throat to the body of the horse in an elongated version of a hybrid system, or is it all jammed into the horse’s body with a very long esophagus?

    If they don’t have two of most of those organs, doesn’t this leave a lot of unused space in the body? What effect does this have on their vulnerability to weapons?

    The Greeks confuse me with their notions.

  2. August 10, 2010 at 4:13 pm

    Do centaurs have two stomachs? Two hearts? Two livers?

    Sure, why not?

    What do they eat? Is their digestive system extended from the man-throat to the body of the horse in an elongated version of a hybrid system, or is it all jammed into the horse’s body with a very long esophagus?

    Dissect one and find out.

    If they don’t have two of most of those organs, doesn’t this leave a lot of unused space in the body? What effect does this have on their vulnerability to weapons?

    This is not a productive avenue of discussion.

    The Greeks confuse me with their notions.

    A wizard did it.

  3. 3 Naked.
    August 10, 2010 at 4:45 pm

    The centaur puzzles me (obviously). If there were ever a creature demanding the “Ecology of…” series from the old Dragon magazines.

    How much leeway do players of your campaign have in tailoring kits? I was looking back at your goblin PC.

  4. August 10, 2010 at 6:58 pm

    How much leeway do players of your campaign have in tailoring kits?

    Quite a bit, at least in theory. I’m sure we’ll put this flexibility to the test.

    I was looking back at your goblin PC.

    I’m not happy with my posted goblin class; it’s really a rewrite of James’s goblin ideas, and it doesn’t really dovetail with my own thoughts. I’ll post a new variant sometime soon.

  5. August 11, 2010 at 1:21 am

    Nice! I did something similar, though just gave them the fighter’s saves as well, but upped the EXP needed per level only a tiny smidge. I do discourage this class in dungeon-heavy campaigns since they have a devil of a time climbing ropes or ladders.

  6. August 11, 2010 at 4:00 am

    My friend Greg says in the old-school campaign in which he’s playing (the DM for which comments here sometimes, tho I forget his handle), one of the PCs was reincarnated as a centaur. He said that one big issue is the space it takes up – both for dungeon practicality and tactical considerations. Mobility is the other: the centaur can carry a small fighter on his back and rapidly deliver armored force to anywhere on the battlefield.

  7. August 11, 2010 at 2:00 pm

    Nice! I did something similar, though just gave them the fighter’s saves as well, but upped the EXP needed per level only a tiny smidge.

    I’m considering using the dwarf’s advancement table for the centaur. It’s not yet clear just how the class’s pluses and minuses will stack up in play.

    Mobility is the other: the centaur can carry a small fighter on his back and rapidly deliver armored force to anywhere on the battlefield.

    True! Of course, I’d also allow a brawny fighter to carry a halfling or gnome, if it came down to it.

  8. August 11, 2010 at 6:11 pm

    Can I play a half-centaur, half-human?

  9. August 11, 2010 at 6:45 pm

    Can I play a half-centaur, half-human?

    Sure! You have the lower half of a human, attached at the waist to the lower half of a centaur.

  10. 10 Bleagh
    August 11, 2010 at 6:48 pm

    Yech. Human Centipede flashbacks.


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