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Aug
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Random Table: Acolytes of the Adventurer-God

So one of your PCs has become a cult leader dedicated to the divine principle of adventuring into filthy holes in the ground to kill monsters and take their stuff. What personnel benefits accrue?

Step 1: Roll 1d4! This is how many crazed followers show up to assist you with this session’s adventure.

Step 2: The DM rolls one die whose maximum value is equal to or less than your level! (Minimum 1d4, going up to 1d6 at level 6, 1d8 at level 8, etc.) This is the total number of character levels the DM will distribute among the followers. Maybe the levels will be divided up evenly, or maybe they’ll all go to one follower and the rest will be 0-level normal men. Who knows?

Step 3: For each follower, the DM rolls 1d20 twice on the following table! This indicates their key personality traits.

Random Cultist Personality Traits:

1: Ambitious
2: Bombastic
3: Craven
4: Delusional
5: Fanatical
6: Greedy
7: Impulsive
8: Insolent
9: Lazy
10: Mendacious
11: Nosy
12: Obsequious
13: Quarrelsome
14: Reckless
15: Ruthless
16: Scheming
17: Selfish
18: Taciturn
19: Treacherous
20: Wasteful

Now you’re done. Hurrah! Try not to get minion-shanked.


11 Responses to “Random Table: Acolytes of the Adventurer-God”


  1. 1 Naked
    August 20, 2010 at 7:00 pm

    Probably not dungeon-trained, too, attracting wandering monsters with their constant gibbering and their fleas.

  2. August 20, 2010 at 7:03 pm

    Very good, I’m definitely using this

  3. August 20, 2010 at 7:04 pm

    You have just devised the greatest henchman system I’ve ever seen.

  4. August 20, 2010 at 7:08 pm

    I’m glad you like it! The personality traits are based on the ones in B2: The Keep on the Borderlands. I just felt they needed a little fine-tuning

  5. 5 Naked
    August 20, 2010 at 7:09 pm

    Wait – so the cult leader can attract one follower the same level as he/she is? A fourth level cleric can roll a 1 and then a 4, giving a ‘follower’ of the same level.

  6. August 20, 2010 at 7:13 pm

    The DM should roll the number of levels (not to mention personality traits). Maybe that one follower is first level, maybe he’s fourth level. All you can be sure of is that he’s going to be trouble.

  7. 7 Naked
    August 20, 2010 at 7:17 pm

    I can imagine a 4th level cleric with a followers ability rolling up a 4th level cleric with a followers ability rolling up a 4th level cleric with a followers ability rolling up a 4th level cleric with a followers ability rolling up a 4th level cleric with a followers ability.

    Trouble with Tribbles.

    Handling these guys as, er… fellow party members… is going to be a nightmare.

  8. August 20, 2010 at 7:19 pm

    Based on our house rules, NPCs don’t typically gain access to the special powers and abilities that we award to PCs. So no, there will be no trouble with cleric-tribbles.

  9. 9 Sternum
    August 20, 2010 at 9:13 pm

    Tavis posted this elsewhere, but it seems like a fitting addition to determine what happens when you issue orders to your newly recruited cultists:

    When you issue edicts to the Cult of the Boss, roll 2d6+Charisma modifier. On a 10+, all 3. On a 7–9, choose 1:
    • they do what you want
    • they don’t do anything self-defeating in the process
    • they cause no collateral damage
    On a miss, your edict takes on a life of its own, either orthagonal to or completely overshooting your original intent.

    This may result in crossing the threshold of having a useful special ability to being a disruptive force of chaos, however.

  10. 10 maldoor
    August 21, 2010 at 1:43 am

    This is awesome!

    > crossing the threshold of having a useful special ability to being
    > a disruptive force of chaos

    To a cleric of The Boss, “disruptive force of chaos” IS a useful special ability, methinks.

  11. August 21, 2010 at 10:31 pm

    I like it, especially with Sternum’s “command” rule. My only wish is for the OP to include explicit reference to The BOSS.


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