A Coin for Tavis

Tavis’s post today is a great read, but it lacks a Joesky coin.  All the more egregiously, I think, given the spirit he writes it in.  So here’s a quicky for generating a dragon with a fistful of dice (it takes two colors of dice): Roll 2d4, 1d6 (black, for clarity), and 3d6 (white).  The black d6 is what color the dragon is (1=white, 2=black, 3=green, 4=blue, 5=red, 6=gold). Add the 2d4 and the black d6; that’s how many hit dice the dragon has.  Add up the white 3d6: If it’s equal to or lower than the dragon’s hit dice, it can talk and cast spells.  You may ignore the 3d6 roll if it’s a gold dragon (or, alternately, ignore the 100% talking rule in B/X).

Now go read Tavis’s post, if you haven’t already.

2 Responses to “A Coin for Tavis”

  1. April 10, 2011 at 3:33 pm

    I was making a table of random city encounters the other day, and one of the entries I came up with was “freelance tax collector”. That is an encounter no one wishes to have; a freelance Joesky tax-payer is a much more welcome surprise! Thanks for the coin, and also for the demonstration that while the content of the old-school rules may be unparalleled genius there is also much leeway for those of us standing on the shoulders of giants to improve its presentation and playability.

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Past Adventures of the Mule

April 2011

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