I am using ASE1: City of Denethix and Dungeon Level 1 in my White Sandbox campaign because it is awesome. If you are playing in my game, please do not read it. This is the only permissible excuse for not doing so, and White Sandbox players are encouraged to pick up copies but not read them; putting them under your pillow may cause some of the awesomeness to seep in.
Here is a bit of the module in actual play, from the summary of session #50 by myself and Ookla’s player flyingace:
Inside they found an octagonal room with three doors marked “Barracks”, “Main Generator Core”, and “Colossus Research Facility”. They decided to explore the latter, but as they did they were followed by a number of automatons in the shape of dwarves, who insisted that they identify themselves and requested that they follow them to speak with the Sargent who would know what to do with them. Ookla asked whether the Sargent was expecting them, trying to ascertain whether they were in some sort of mystical/mechanical communication with the entity. They replied that he was not and inquired after Ookla’s identity. Yelling “My name is Jimminy Cricket and I’m here to make with the rescue!” the previously invisible Ookla became visible as he launched into an attack of one of the mechanoids. Ookla, Tobias, Rolzac, Nolgur and the tuxedo-bedecked gorilla who resembled Groucho Marx dispatched the automatons, but not without the loss of the gorilla. Thirster noted that he was unable to draw forth any souls from the mecha-dwarves.
I have seen ASE described as gonzo, but in a campaign where players (Jedo, to give credit where it is due) have researched spells to procedurally generate monkey butlers according to which species of great ape they are and what comedian they resemble it is actually a reasonably realistic backdrop for adventure.