What would modern culture look like if it weren’t for Dave Arneson?
At the Third Annual NYC Arneson Memorial Gameday, a panel discussion will explore all the things we owe to his life and work. That’s a legacy that stretches from his involvement in the birth of role-playing games as a player in Dave Wesely’s Braunstein, to the invention and refereeing of Blackmoor, the first fantasy campaign, through his co-creation of Dungeons & Dragons, and into his later career teaching game design at Full Sail University. Panelists will present key aspects of our Arnesonian inheritance, including the concept of having a character that represents you in an imagined realm and is described by statistics that reflect your advancement as a result of experience, and talk about how these ideas continue to shape progress in their own fields. Here are the folks I’ll be encouraging to say interesting things while playing the role of moderator:
- Luke Crane is one of the most influential role-playing game designers working today and an outspoken advocate of self-publishing. His participation as panelist and game-master affords a chance to see both theory and practice.
- Brian Droitcouer is a staff writer at Rhizome–an organization supporting art that engages emerging technologies based at the New Museum–and a regular contributor to Artforum. He is currently organizing an exhibition titled “Big Reality” that takes role-playing games as a starting point for considering how consumer technologies have integrated fantasy and play in everyday life. He will offer some thoughts on the place of role-playing games in contemporary culture, and examples of how it is reflected in the work of some artists.
- David Ewalt is a senior editor at Forbes Magazine, where he reports on the game industry, and is writing a book about Dungeons & Dragons, which will be published by Scribner. David will be sharing insights from his interviews with people in all walks of life who were influenced by roleplaying games.
- Nicholas Fortugno teaches the Game Design and Interactive Narrative program at Parsons New School for Design and is the co-founder of the NYC game design studio Playmatics LLC. Nicholas will be talking about why learning to play Dungeons & Dragons was simply the most influential element of my childhood and has profoundly shaped his career, his identity, and his life.
- Ethan Gilsdorf is the author of the award-winning book Fantasy Freaks and Gaming Geeks: An Epic Quest for Reality Among Role Players, Online Gamers, and Other Dwellers of Imaginary Realms, his travel memoir investigation into fantasy and gaming subcultures. He also blogs for wired.com’s Geek Dad, and writes about movies, books, and pop and geek culture for Salon.com, The Boston Globe, and The New York Times.