Posts Tagged ‘One Page Dungeon

30
Apr
12

One Page Dungeon: The Vault of Illusion and the Cube of Power

This is literally the only piece of the map I could post separately without giving away any important dungeon secrets!

I never seem to get my schedule matched up with the One Page Dungeon contest. In 2009, I drew up a dungeon, “Hilduin’s Vault of Illusions,” for the very first contest, but I got distracted and failed to turn it in by the deadline. Luckily the effort didn’t go to waste, since I was able to run my players through it for two sessions. And in 2010 and 2011, I completely lost track of the contest, finding out about the deadlines only after they’d passed.

But this year, fellow Mule author Greengoat posted his own doubtless-brilliant entry this past Friday. (I haven’t read Devil Gut Rock in hopes that I’ll actually have a chance to play it someday.) This gave me three whole days to produce my own entry! Fortunately, by recycling and updating my original entry — and with a brilliant artistic assist from Red Box New York player-cartographer Josh Krause — I’ve made the deadline and unleashed a horrid little package of tricks and traps onto the old school gaming universe.

For your gaming pleasure: The Vault of Illusion and the Cube of Power.

The Vault sums up, for me, a specific thread of old school play. It’s mean and unfair, but not in the sense that the referee has any personal animus toward the players. Rather, it’s structured to trick the players into getting themselves into trouble. While it’s not as vicious or deadly as the Tomb of Horrors, the same principles apply: the guy who built the place in-game (rather than the module writer, who built it out-of-game) did not have the adventurers’ best interests in mind!

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27
Apr
12

One Page Dungeon: Devil Gut Rock

This is cross-posted from my illustration blog last night. I’m sorry if this is bad form, but no one reads my illustration blog anyway and this is a free goodie for you loyal readers. I gotta do something to make up for my lack of talkie-talkie on the mule blog. – das Goat

So, in the interest of triggering more rpg game-playing in my recalcitrant friend, I challenged him to make an entry for the One Page Dungeon Contest this year. Although he is well versed in the nature of dungeon adventuring and RPGs from way back in his youth, he balks at currently playing for various reasons of time commitment and free time. However, he is quite keen on the study of structures and the creation of “game play objects” like miniature painting and particularly making war-game scenery. I knew he would be up for some dungeon design.

So I emailed him the link to the One Page Dungeon contest on a lark, realizing that we had just over a week to go before the submission deadline. But it would be fun to goad him into a competitive effort and the process would be good for my infrequent DMing as well.

After he took the bait and started discussing ideas with me, I started to look through the OPDC webpage in earnest and saw that there were actual prizes awarded and I got even more excited. And then I looked through the winning entries from the previous years and got a bit nervous. There was some good stuff, both from a visual standpoint and play-wise. It would be some stiff competition.

Oh well, I figured. I told him we should blast through the process, try and get them submitted and then take turns playing each other through the dungeons one night. (Maybe shouting over to Mrs. Greengoat about how much fun this was.) That would be the best part and I could use my entry for a future session with the notorious NY Redbox Crew.

So after too much time spent on inking my isometric map and cramming as much text as I could decently fit on a sheet of paper I was finished. I wanted a good playable dungeon and kept my visual extravagances limited for readability and clarity. Or maybe I tell myself that because the map is kinda bare.) It has inspired me to get into more isometric cartography in future endeavors.

Tools used: I inkjet printed an isometric grid straight onto Borden & Riley Paris Paper and penciled in the rooms. I used india ink with brush and pen straight over that and added the keyed numbers digitally. Wrote the text in Open Office and did layout in InDesign with free fonts. I should start using all open source software in the future. Adobe habits are hard to break. I listened to the Melvins.

Use and Enjoy:

OPD_DevilGutRock_Greengoat




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