Doesn’t this look like an adventuring party you’d like to be part of?
Stat one of these characters up using the Adventurer Conqueror King System and you can play ’em in a session I’ll run via G+ hangout! Plus, if the Kickstarter for Paul Hughes’ Random Dungeon Generator as a Dungeon Map poster succeeds in raising more funding than Autarch’s Player’s Companion did, the backers of that worthy project will get to admire your character-making handiwork as part of a bonus goal I offered Paul in the foolhardy belief that it’d never happen. (It is now less than $300 short).
Here’s the backstory. The designers of 3rd Edition D&D went to remarkable lengths to reference 1st Edition AD&D. This is something I’ve been saying for a long time, but the more I learn about 1E the more examples I discover.
One of the defining aspects of 3E’s art direction was the use of iconic characters whose illustrations were featured in the section introducing their class and were then re-used in other books, the D&D miniatures line, etc. For example, here we see the rogue Lidda, the wizard Mialee, and the fighters Regdar and Tordek planning a dungeon-heist:
At Gary Con, we were talking about things we liked and didn’t like about 3E. Iconic characters made it onto both lists.
- Plus: The way that the same heroes would turn up in different contexts created the sense of the books being a window into another world, the way that elements of the Cthulu Mythos like the Necronomicon showing up in different stories made it seem real (and a precursor of roleplaying games and transmedia).
- Minus: We weren’t convinced that the 3E iconic characters emerged from actual play; their inception had the whiff of a clever memo from WotC’s marketing department.
Until reading this post at Blog of Holding, from which the top picture was taken, I didn’t realize that the idea of a party of characters recurring from one illustration to the next had its roots in David C. Sutherland’s drawings for the AD&D Dungeon Master’s Guide. I don’t know whether they represented a real party of player characters, but certainly the DMG illustrations show them doing the kinds of things adventurers do in actual games of D&D. (The planning illustration above is an exception to the normal kind of thing the 3E iconic characters were depicted doing: standing around on their own, looking iconic.)
Given that I care about things like illustrations reflecting actual play, let’s make sure that the ACKS writeup of the AD&D iconics reflects characters that a player created (albeit to match a pre-existing visual image) and played in a game! Reply in the comments to claim which of these five adventurers you’d like to stat up and play, I’ll email you to work out the details and schedule the G+ hangout.
What People Say to the Mule